The Elder Scrolls VI is still likely a long ways off, but production is evidently ramping up at Bethesda Game Studios as the team is now hiring people who can make new key features and improved user experience a reality in the upcoming game. These now-open positions confirm that the next Elder Scrolls is still fairly early in its production, but any news about the state of its development is good news.
Put simply, 2019 was not Bethesda’s year, and it’s not like the studio did its reputation any favors on the way down. The year was riddled with more self-inflicted controversies than most pieces of rusty Fallout bandit armor is with bullet holes, with an unnecessarily steady stream of outrageous Fallout 76 blunders inundating the gaming news cycle and the unsolicited launch of The Elder Scrolls: Blades, a free-to-play mobile cash grab, disheartening even the staunchest of Bethesda fans. To round off the company’s worst-ever year in terms of public relations, support for Bethesda’s take on the lucrative collectible card game genre, The Elder Scrolls: Legends, was put on ice indefinitely. To say that fans of the famed developer’s work need something to look forward in and beyond 2020 would be one hell of an understatement.
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Now, it seems some of that much-needed good news has at last arrived in a handful of interesting job postings on the website of Bethesda parent company, Zenimax. Among the listings that Bethesda needs filled are a few important programming spots, who are needed for “implementation of new gameplay features: player and characters’ behaviors, combat and powers mechanics, user interface, etc.,” as well as to help the studio pioneer along “the bleeding-edge of RPG development for the PC and consoles.” They’re evidently also looking for “an experienced, creative and energetic Video Editor” capable of creating top-notch video game trailers, which points to the company’s imminent need to show off an upcoming title to fans.
Bethesda is obviously well-known for its multi-platform RPGs with “combat and powers mechanics” (after all, Fallout 3 was widely criticized for playing like an Elder Scrolls re-skin with guns), but the timing of those programmer postings coincide too conveniently with what’s known so far about The Elder Scrolls VI‘s early development state. Furthermore, Bethesda is expected to be aiming for a holiday 2020 release window for its all-new IP, Starfield, which is a rumored Xbox Series X launch title. It seems far more likely, then, that the sought-after video editor would be prepping promotional materials for a nearly complete Starfield rather than early alpha footage of The Elder Scrolls VI. Although Bethesda was able to keep its collective lips sealed about Fallout 4 until mere months before its launch, no developer is capable of hiding the near-entirety of work being put into a project as massive as a new mainline Elder Scrolls entry.
As always, patience is the name of the game for those who long to explore new lands in Tamriel while wandering from side quest to side quest. Luckily, Bethesda’s prospective hires signal that The Elder Scrolls VI is slowly but surely pulling itself together, and, hopefully, its creator’s public standing along with it.
Source: Zenimax Jobs